weapons:start - SMC Wiki

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wiki.smc.horsecock.art/weapons/start?srt=weapon.kind

Pilot weapons

Every pilot gun the server knows, with what one hit does. Open a weapon for its rarity rows, fall-off and head factors.

WeaponKindRaritiesPilot body by rarityMecha body by rarity
weapons:hydra_missileenergyPurple, Yellow30 / 40210 / 300
weapons:achilles_rifleexplosive sniperBlue, Purple, Yellow25 / 25 / 30100 / 100 / 90
weapons:explosive_sniper_rifleexplosive sniperPurple, Yellow, Gray (TDM), Red (event)180 / 200 / 220 / 180396 / 440 / 484 / 396
weapons:grenade_launcherexplosive sniperGreen, Blue, Purple, Gray (TDM), Red (event)56 / 58 / 61 / 62 / 55407.68 / 427.46 / 457.5 / 470.58 / 385
weapons:shatterstar_shotgunexplosive sniperPurple, Yellow, Gray (TDM)21 / 23 / 2030.45 / 33.35 / 29
weapons:snowblasterexplosive sniperGreen65299
weapons:sparkle_blasterexplosive sniperPurple, Yellow63 / 65420.21 / 455
weapons:ion_cannongunBlue, Purple, Yellow, Gray (TDM)68 / 65.5 / 68.55 / 64.75306 / 290.96 / 290.16 / 264
weapons:laser_gungunBlue, Purple, Yellow12 / 15 / 1863 / 78.75 / 94.5
weapons:laser_gun_l3gunGray (TDM)1684
weapons:plasma_missilegunBlue, Purple, Yellow, Gray (TDM)9.5 / 10 / 11 / 10 / 895 / 100 / 110 / 100 / 80
weapons:rainstorm_shotgun_l3gunPurple, Gray (TDM)11 / 1113.2 / 13.2
weapons:rainstorm_shotgun_l4gunYellow1214.4
weapons:sensor_mine_launchergunGreen, Blue, Purple, Gray (TDM)40 / 43 / 46 / 43360 / 387 / 414 / 344
weapons:gun_shieldgun shieldBlue, Purple, Yellow, Gray (TDM)18 / 19 / 20 / 2018 / 19 / 20 / 20
weapons:heavy_rifleheavy rifleGreen, Blue, Purple, Gray (TDM)55 / 56 / 58 / 5855 / 56 / 58 / 58
weapons:homing_missilelauncherBlue, Purple, Yellow, Gray (TDM), Red (event)90 / 95 / 100 / 90 / 95 / 0580.05 / 680.01 / 760 / 540 / 750 / 0
weapons:smart_exploder_gunlauncherBlue, Purple, Yellow, Gray (TDM)32 / 36 / 40 / 36192 / 208.8 / 220 / 223.2
weapons:cryo_gunmachine gunPurple, Yellow, Gray (TDM), Red (event)15 / 17 / 17 / 1590 / 102 / 102 / 90
weapons:flamethrowermachine gunGreen, Blue, Purple, Gray (TDM), Red (event)30 / 32 / 34 / 32 / 34180 / 192 / 204 / 192 / 204
weapons:assault_riflerifleGreen, Blue, Purple, Gray (TDM), Red (event)32.8 / 25 / 26 / 27 / 28 / 2732.8 / 35.7 / 37.13 / 38.56 / 39.98 / 38.56
weapons:light_riflerifleGreen, Blue, Purple, Gray (TDM)23 / 24 / 25 / 2532.84 / 34.27 / 35.7 / 35.7
weapons:mediator_mgrifleYellow4678.2
weapons:pulse_riflerifleGreen, Blue, Purple, Gray (TDM)40.8 / 42.4 / 44 / 4449.21 / 51.14 / 53.07 / 53.07
weapons:tactical_smgrifleGreen, Blue, Purple, Gray (TDM)21 / 22 / 24 / 2421 / 22 / 24 / 24
weapons:mini_smgSMGStarter1513.5
weapons:riflesniper rifleGreen, Blue, Purple, Gray (TDM)47 / 48 / 50 / 4784.6 / 86.4 / 90 / 84.6
weapons:sniper_riflesniper rifleGreen, Blue, Purple, Gray (TDM)78 / 80 / 82 / 82140.4 / 144 / 147.6 / 147.6
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Numbers as the server runs them. How the sync works.

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Changed 2026/11/05 16:41 by sync

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