Address
wiki.smc.horsecock.art/weapons/start?srt=%5Eweapon.kind
Pilot weapons
Every pilot gun the server knows, with what one hit does. Open a weapon for its rarity rows, fall-off and head factors.
| Weapon | Kind | Rarities | Pilot body by rarity | Mecha body by rarity |
|---|---|---|---|---|
| weapons:rifle | sniper rifle | Green, Blue, Purple, Gray (TDM) | 47 / 48 / 50 / 47 | 84.6 / 86.4 / 90 / 84.6 |
| weapons:sniper_rifle | sniper rifle | Green, Blue, Purple, Gray (TDM) | 78 / 80 / 82 / 82 | 140.4 / 144 / 147.6 / 147.6 |
| weapons:mini_smg | SMG | Starter | 15 | 13.5 |
| weapons:assault_rifle | rifle | Green, Blue, Purple, Gray (TDM), Red (event) | 32.8 / 25 / 26 / 27 / 28 / 27 | 32.8 / 35.7 / 37.13 / 38.56 / 39.98 / 38.56 |
| weapons:light_rifle | rifle | Green, Blue, Purple, Gray (TDM) | 23 / 24 / 25 / 25 | 32.84 / 34.27 / 35.7 / 35.7 |
| weapons:mediator_mg | rifle | Yellow | 46 | 78.2 |
| weapons:pulse_rifle | rifle | Green, Blue, Purple, Gray (TDM) | 40.8 / 42.4 / 44 / 44 | 49.21 / 51.14 / 53.07 / 53.07 |
| weapons:tactical_smg | rifle | Green, Blue, Purple, Gray (TDM) | 21 / 22 / 24 / 24 | 21 / 22 / 24 / 24 |
| weapons:cryo_gun | machine gun | Purple, Yellow, Gray (TDM), Red (event) | 15 / 17 / 17 / 15 | 90 / 102 / 102 / 90 |
| weapons:flamethrower | machine gun | Green, Blue, Purple, Gray (TDM), Red (event) | 30 / 32 / 34 / 32 / 34 | 180 / 192 / 204 / 192 / 204 |
| weapons:homing_missile | launcher | Blue, Purple, Yellow, Gray (TDM), Red (event) | 90 / 95 / 100 / 90 / 95 / 0 | 580.05 / 680.01 / 760 / 540 / 750 / 0 |
| weapons:smart_exploder_gun | launcher | Blue, Purple, Yellow, Gray (TDM) | 32 / 36 / 40 / 36 | 192 / 208.8 / 220 / 223.2 |
| weapons:heavy_rifle | heavy rifle | Green, Blue, Purple, Gray (TDM) | 55 / 56 / 58 / 58 | 55 / 56 / 58 / 58 |
| weapons:gun_shield | gun shield | Blue, Purple, Yellow, Gray (TDM) | 18 / 19 / 20 / 20 | 18 / 19 / 20 / 20 |
| weapons:ion_cannon | gun | Blue, Purple, Yellow, Gray (TDM) | 68 / 65.5 / 68.55 / 64.75 | 306 / 290.96 / 290.16 / 264 |
| weapons:laser_gun | gun | Blue, Purple, Yellow | 12 / 15 / 18 | 63 / 78.75 / 94.5 |
| weapons:laser_gun_l3 | gun | Gray (TDM) | 16 | 84 |
| weapons:plasma_missile | gun | Blue, Purple, Yellow, Gray (TDM) | 9.5 / 10 / 11 / 10 / 8 | 95 / 100 / 110 / 100 / 80 |
| weapons:rainstorm_shotgun_l3 | gun | Purple, Gray (TDM) | 11 / 11 | 13.2 / 13.2 |
| weapons:rainstorm_shotgun_l4 | gun | Yellow | 12 | 14.4 |
| weapons:sensor_mine_launcher | gun | Green, Blue, Purple, Gray (TDM) | 40 / 43 / 46 / 43 | 360 / 387 / 414 / 344 |
| weapons:achilles_rifle | explosive sniper | Blue, Purple, Yellow | 25 / 25 / 30 | 100 / 100 / 90 |
| weapons:explosive_sniper_rifle | explosive sniper | Purple, Yellow, Gray (TDM), Red (event) | 180 / 200 / 220 / 180 | 396 / 440 / 484 / 396 |
| weapons:grenade_launcher | explosive sniper | Green, Blue, Purple, Gray (TDM), Red (event) | 56 / 58 / 61 / 62 / 55 | 407.68 / 427.46 / 457.5 / 470.58 / 385 |
| weapons:shatterstar_shotgun | explosive sniper | Purple, Yellow, Gray (TDM) | 21 / 23 / 20 | 30.45 / 33.35 / 29 |
| weapons:snowblaster | explosive sniper | Green | 65 | 299 |
| weapons:sparkle_blaster | explosive sniper | Purple, Yellow | 63 / 65 | 420.21 / 455 |
| weapons:hydra_missile | energy | Purple, Yellow | 30 / 40 | 210 / 300 |
Numbers as the server runs them. How the sync works.
Notes by players
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