Address
wiki.smc.horsecock.art/weapons/start?srt=%5Eweapon.pilot_body
Pilot weapons
Every pilot gun the server knows, with what one hit does. Open a weapon for its rarity rows, fall-off and head factors.
| Weapon | Kind | Rarities | Pilot body by rarity | Mecha body by rarity |
|---|---|---|---|---|
| weapons:homing_missile | launcher | Blue, Purple, Yellow, Gray (TDM), Red (event) | 90 / 95 / 100 / 90 / 95 / 0 | 580.05 / 680.01 / 760 / 540 / 750 / 0 |
| weapons:plasma_missile | gun | Blue, Purple, Yellow, Gray (TDM) | 9.5 / 10 / 11 / 10 / 8 | 95 / 100 / 110 / 100 / 80 |
| weapons:sniper_rifle | sniper rifle | Green, Blue, Purple, Gray (TDM) | 78 / 80 / 82 / 82 | 140.4 / 144 / 147.6 / 147.6 |
| weapons:ion_cannon | gun | Blue, Purple, Yellow, Gray (TDM) | 68 / 65.5 / 68.55 / 64.75 | 306 / 290.96 / 290.16 / 264 |
| weapons:snowblaster | explosive sniper | Green | 65 | 299 |
| weapons:sparkle_blaster | explosive sniper | Purple, Yellow | 63 / 65 | 420.21 / 455 |
| weapons:grenade_launcher | explosive sniper | Green, Blue, Purple, Gray (TDM), Red (event) | 56 / 58 / 61 / 62 / 55 | 407.68 / 427.46 / 457.5 / 470.58 / 385 |
| weapons:heavy_rifle | heavy rifle | Green, Blue, Purple, Gray (TDM) | 55 / 56 / 58 / 58 | 55 / 56 / 58 / 58 |
| weapons:rifle | sniper rifle | Green, Blue, Purple, Gray (TDM) | 47 / 48 / 50 / 47 | 84.6 / 86.4 / 90 / 84.6 |
| weapons:mediator_mg | rifle | Yellow | 46 | 78.2 |
| weapons:pulse_rifle | rifle | Green, Blue, Purple, Gray (TDM) | 40.8 / 42.4 / 44 / 44 | 49.21 / 51.14 / 53.07 / 53.07 |
| weapons:sensor_mine_launcher | gun | Green, Blue, Purple, Gray (TDM) | 40 / 43 / 46 / 43 | 360 / 387 / 414 / 344 |
| weapons:assault_rifle | rifle | Green, Blue, Purple, Gray (TDM), Red (event) | 32.8 / 25 / 26 / 27 / 28 / 27 | 32.8 / 35.7 / 37.13 / 38.56 / 39.98 / 38.56 |
| weapons:smart_exploder_gun | launcher | Blue, Purple, Yellow, Gray (TDM) | 32 / 36 / 40 / 36 | 192 / 208.8 / 220 / 223.2 |
| weapons:hydra_missile | energy | Purple, Yellow | 30 / 40 | 210 / 300 |
| weapons:flamethrower | machine gun | Green, Blue, Purple, Gray (TDM), Red (event) | 30 / 32 / 34 / 32 / 34 | 180 / 192 / 204 / 192 / 204 |
| weapons:achilles_rifle | explosive sniper | Blue, Purple, Yellow | 25 / 25 / 30 | 100 / 100 / 90 |
| weapons:light_rifle | rifle | Green, Blue, Purple, Gray (TDM) | 23 / 24 / 25 / 25 | 32.84 / 34.27 / 35.7 / 35.7 |
| weapons:shatterstar_shotgun | explosive sniper | Purple, Yellow, Gray (TDM) | 21 / 23 / 20 | 30.45 / 33.35 / 29 |
| weapons:tactical_smg | rifle | Green, Blue, Purple, Gray (TDM) | 21 / 22 / 24 / 24 | 21 / 22 / 24 / 24 |
| weapons:explosive_sniper_rifle | explosive sniper | Purple, Yellow, Gray (TDM), Red (event) | 180 / 200 / 220 / 180 | 396 / 440 / 484 / 396 |
| weapons:gun_shield | gun shield | Blue, Purple, Yellow, Gray (TDM) | 18 / 19 / 20 / 20 | 18 / 19 / 20 / 20 |
| weapons:laser_gun_l3 | gun | Gray (TDM) | 16 | 84 |
| weapons:cryo_gun | machine gun | Purple, Yellow, Gray (TDM), Red (event) | 15 / 17 / 17 / 15 | 90 / 102 / 102 / 90 |
| weapons:mini_smg | SMG | Starter | 15 | 13.5 |
| weapons:laser_gun | gun | Blue, Purple, Yellow | 12 / 15 / 18 | 63 / 78.75 / 94.5 |
| weapons:rainstorm_shotgun_l4 | gun | Yellow | 12 | 14.4 |
| weapons:rainstorm_shotgun_l3 | gun | Purple, Gray (TDM) | 11 / 11 | 13.2 / 13.2 |
Numbers as the server runs them. How the sync works.
Notes by players
Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.
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