weapons:rifle - SMC Wiki

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wiki.smc.horsecock.art/weapons/rifle?rev=1793896907

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Rifle

A pilot sniper rifle. The rows below are the server's: what one hit does to a pilot and to a mecha at each rarity, and the gun's own numbers. Gray (TDM) is the Team Deathmatch version of the gun.

The gun

Current is what the server runs (written by the sync, any edit of it is overwritten at the next run). Disagree? Fill suggested and say why in note - it reaches the review.

StatWhereCurrentSuggestedNoteSource
kindsniper rifleclient table
rate of fire2.86 shots/s (0.35 s between shots)client table
reload, empty clip3 sclient table
reload, rounds left3 sclient table
reach of a shot450 mclient table
pilot head factorx2.5community
mecha head factorx1 of the mecha's own head factor (x1.5; Firefox / JOJO x1.2)client table
range fall-offfull damage to 119 m, down to 85 % at 300 m, that floor beyondcommunity

By rarity

One row per rarity: the Gray row is the gun Team Deathmatch hands out, Red the event version. The ids: Green 10241, Blue 10242, Purple 10243, Gray (TDM) 10246.

StatRarityCurrentSuggestedNoteSource
kindsniper rifleclient table
rate of fire2.86 shots/s (0.35 s between shots)client table
reload, empty clip3 sclient table
reload, rounds left3 sclient table
reach of a shot450 mclient table
pilot head factorx2.5community
mecha head factorx1 of the mecha's own head factor (x1.5; Firefox / JOJO x1.2)client table
range fall-offfull damage to 119 m, down to 85 % at 300 m, that floor beyondcommunity
pilot body, one hitGreen47client table
pilot headGreen117.5client table
mecha bodyGreen84.6client table
mecha head (x1.5 mecha)Green126.9client table
magazineGreen10client table
reserveGreen50client table
pilot body, one hitBlue48client table
pilot headBlue120client table
mecha bodyBlue86.4client table
mecha head (x1.5 mecha)Blue129.6client table
magazineBlue12client table
reserveBlue50client table
pilot body, one hitPurple50client table
pilot headPurple125client table
mecha bodyPurple90client table
mecha head (x1.5 mecha)Purple135client table
magazinePurple14client table
reservePurple50client table
pilot body, one hitGray (TDM)47client table
pilot headGray (TDM)117.5client table
mecha bodyGray (TDM)84.6client table
mecha head (x1.5 mecha)Gray (TDM)126.9client table
magazineGray (TDM)14client table
reserveGray (TDM)50client table

Numbers as the server runs them. How the sync works.

Notes by players

Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.


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Changed 2026/11/05 16:41 by sync

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