weapons:heavy_rifle - SMC Wiki

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wiki.smc.horsecock.art/weapons/heavy_rifle?srt=%5Enumber.note

Heavy Rifle

weapon
nameHeavy Rifle
kindheavy rifle
raritiesGreen, Blue, Purple, Gray (TDM)
pilot_body55 / 56 / 58 / 58
mecha_body55 / 56 / 58 / 58

A pilot heavy rifle. The rows below are the server's: what one hit does to a pilot and to a mecha at each rarity, and the gun's own numbers. Gray (TDM) is the Team Deathmatch version of the gun.

The gun

Current is what the server runs (written by the sync, any edit of it is overwritten at the next run). Disagree? Fill suggested and say why in note - it reaches the review.

StatWhereCurrentSuggestedNoteSource
kindheavy rifleclient table
rate of fire3.57 shots/s (0.28 s between shots)client table
reload, empty clip2 sclient table
reload, rounds left2 sclient table
reach of a shot450 mclient table
pilot head factorx2.5community
mecha head factorx1 of the mecha's own head factor (x1.5; Firefox / JOJO x1.2)client table
range fall-offfull damage to 8 m, down to 33 % at 48 m, that floor beyondcommunity

By rarity

One row per rarity: the Gray row is the gun Team Deathmatch hands out, Red the event version. The ids: Green 10081, Blue 10082, Purple 10083, Gray (TDM) 10086.

StatRarityCurrentSuggestedNoteSource
kindheavy rifleclient table
rate of fire3.57 shots/s (0.28 s between shots)client table
reload, empty clip2 sclient table
reload, rounds left2 sclient table
reach of a shot450 mclient table
pilot head factorx2.5community
mecha head factorx1 of the mecha's own head factor (x1.5; Firefox / JOJO x1.2)client table
range fall-offfull damage to 8 m, down to 33 % at 48 m, that floor beyondcommunity
pilot body, one hitGreen55client table
pilot headGreen137.5client table
mecha bodyGreen55client table
mecha head (x1.5 mecha)Green82.5client table
magazineGreen15client table
reserveGreen150client table
pilot body, one hitBlue56client table
pilot headBlue140client table
mecha bodyBlue56client table
mecha head (x1.5 mecha)Blue84client table
magazineBlue20client table
reserveBlue150client table
pilot body, one hitPurple58client table
pilot headPurple145client table
mecha bodyPurple58client table
mecha head (x1.5 mecha)Purple87client table
magazinePurple25client table
reservePurple150client table
pilot body, one hitGray (TDM)58client table
pilot headGray (TDM)145client table
mecha bodyGray (TDM)58client table
mecha head (x1.5 mecha)Gray (TDM)87client table
magazineGray (TDM)20client table
reserveGray (TDM)150client table

Numbers as the server runs them. How the sync works.

Notes by players

Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.


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Changed 2026/11/05 16:41 by sync

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