systems:start - SMC Wiki

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wiki.smc.horsecock.art/systems/start?srt=%5E%25pageid%25

Systems

How the game's machinery works on this server: damage, modules, chips, armour, healing, the circle, loot.

SystemIn one line
systems:modulesslots, cards, levels, how a slot activates
systems:damagethe chain of stages every hit runs, and where each modifier sits
systems:chips_and_terminalsthe terminal rounds, the chip picks, the refresh costs
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Also: Armour, Healing and repair, Vehicles.

Numbers as the server runs them. How the sync works.

Notes by players

Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.


A fan project. Not affiliated with NetEase Games; Super Mecha Champions is their trademark. A picture or a text that should not be here: write to the help mail on the main site, it goes within a day.

Except where otherwise noted, the words and numbers on this wiki are licensed under the following license: CC Attribution-Share Alike 4.0 International

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Changed 2026/11/05 16:42 by sync

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