wiki.smc.horsecock.art/systems/damage?srt=%5Emodifier.note
Table of Contents
How damage is applied
| article | |
|---|---|
| name | How damage is applied |
| kind | system |
| line | the chain of stages every hit runs, and where each modifier sits |
One hit, one chain: the table number goes through fixed stages in a fixed order, every stage multiplies or subtracts, and what is left reaches the shield and the DUR. Every modifier in the game - a module card, a chip, a pilot ability, a piece of armour, a mode rule - sits in exactly one box. You can move one: pick another box in its stage suggested cell and say why; the picture follows at the next sync, the server at the owner's word.
The chain
6 modifiers"] b5["pair hooks"] b6["attacker sheet (out)
27 modifiers"] b7["victim sheet (in)
12 modifiers"] b8["edge"] b9["cover"] b0 --> b1 --> b2 --> b3 --> b4 --> b5 --> b6 --> b7 --> b8 --> b9 end subgraph r1["what it meets"] direction LR b10["armour
4 modifiers"] b11["helmet
3 modifiers"] b12["carried shield
1 modifier"] b13["outer shield"] b14["shield
3 modifiers"] b15["HP
3 modifiers"] b10 --> b11 --> b12 --> b13 --> b14 --> b15 end b9 --> b10
Which boxes a kind of damage runs (battle/damage.KINDS; the part factors sit in the base of a shot or blast; armour, shields and the pools follow for every kind):
| kind | boxes |
|---|---|
| shot | charge → range → shot gifts → pair hooks → attacker sheet (out) → victim sheet (in) |
| blast | range → shot gifts → pair hooks → attacker sheet (out) → victim sheet (in) → edge → cover |
| skill | pair hooks → attacker sheet (out) → victim sheet (in) |
| burn | pair hooks → attacker sheet (out) → victim sheet (in) |
| poison | the pools only (the circle ignores everything else) |
The boxes
| box | what happens there |
|---|---|
| base | the table number: c_gun_data iBasePower, a skill's other_damage, a blast's boom, the circle's tick |
| part | head x2.5 on a pilot (where heads count); a mecha's own head / body / arm / foot factors x the gun's scale |
| charge | the level a charge gun was held to (the ion cannon: x1.8, x2.6) |
| range | range fall-off: full to max_m, a straight line down to the floor at min_m |
| shot gifts | the shooter's shot-wide gifts (a terminal's “+30 % damage”) |
| pair hooks | the attacker / victim pair: gifts and module cards that look at who hits whom |
| attacker sheet (out) | the attacker's `damage` stat: module cards, a recipe's “damage x”, ACE time, the TDM intruder debuff |
| victim sheet (in) | the victim's `damage_taken` stat: module cards, a recipe's “damage taken x”, the TDM pilot reduction |
| edge | a blast's edge fall-off (the direct target takes it whole); the later pairs of a missile salvo |
| cover | the share of the unit a blast sees past walls and mechas |
| armour | the suit takes its share off (15 / 20 / 30 %); the circle ignores it |
| helmet | the helmet takes its share off a MECHA weapon's hit (10 / 15 / 20 %) |
| carried shield | the Gun Shield in hand takes the hit first |
| outer shield | a skill's outer shield (Firefox's dash 420, Lancelot's stomp) takes it first |
| shield | the mecha's shield, with the blast-vs-shield factors |
| HP | what is left reaches the DUR / HP; lifesteal and the “damage dealt → heal” cards count here |
| not damage | a modifier of something else: magazine, blast radius, max DUR, speed |
Two “+10 %” on one stat multiply to x1.21 (`[damage].stacking = “multiply”`): value = (base + adds) x the product of (1 + p) x the plain multipliers; `set` wins over all. The sheet's stats today: damage, damage_taken, magazine, blast_radius, max_hp, max_shield.
Every modifier and its box
One row per modifier. stage is where the server applies it today; stage suggested is yours - a dropdown of the boxes above. A modifier that is not about damage at all (a magazine, a radius) sits in “not damage”.
| Modifier | Kind | Stat | Op | Value | When | Stage | Stage suggested | Note |
|---|---|---|---|---|---|---|---|---|
| Cyrus: Genius Merc | pilot ability (NOT built yet) | damage | pct | +5 % at Lv1, see the pilot's page | Gain 5% damage when switching weapons as a pilot for 3s | attacker sheet (out) | the community sheet; the server applies none | |
| Mila: Extereme Firepower | pilot ability (NOT built yet) | damage | pct | +0.5 % at Lv1, see the pilot's page | Gain 0.5% Damage for every 10% of your mechs missing HP | attacker sheet (out) | the community sheet; the server applies none | |
| Mobius: Lethal Thrust | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase overall dmg by 10% within 15m | attacker sheet (out) | the community sheet; the server applies none | |
| Nighthawk: Shadow Hunter | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | Waiting 6s before attacking rewards you 8% damage on your next shot | attacker sheet (out) | the community sheet; the server applies none | |
| Norma: Femme Fatale | pilot ability (NOT built yet) | damage taken | pct | -7 % at Lv1, see the pilot's page | 7% damage reduction against female characters and 7% Damage against male characters | victim sheet (in) | the community sheet; the server applies none | |
| Norma: Chain Electroshock | pilot ability (NOT built yet) | damage | pct | +12 % at Lv1, see the pilot's page | Increase primary damage by 12% for 7s when you use a secondary weapon | attacker sheet (out) | the community sheet; the server applies none | |
| R.E.D: Crimson Rhapsody | pilot ability (NOT built yet) | damage taken | pct | -5 % at Lv1, see the pilot's page | Gain 5% Damage Reduction for 2s upon firing a weapon. | victim sheet (in) | the community sheet; the server applies none | |
| Shin: Piece of Cake | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase Deformed car's and Unicorn's damage by 10% | attacker sheet (out) | the community sheet; the server applies none | |
| Silver Deacon: Fatal Verdict | pilot ability (NOT built yet) | damage | pct | +4 % at Lv1, see the pilot's page | Primary Mech weapons gains 4% damage against enemies who are 150 away | attacker sheet (out) | the community sheet; the server applies none | |
| Vita: Mecha Hunter | pilot ability (NOT built yet) | damage taken | pct | -4 % at Lv1, see the pilot's page | 4% Increased damage against mechs while taking 6% less damage from mechs. | victim sheet (in) | the community sheet; the server applies none | |
| Yutong: Hovering Attack | pilot ability (NOT built yet) | damage | pct | +2 % at Lv1, see the pilot's page | When hovering above 8m, Gain 2% damage. If hovering above 20m, Gain 5% Damage. | attacker sheet (out) | the community sheet; the server applies none | |
| Zoe: Justice shall Prevail | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | If surrounded by 1 or more players increase your damage by 8% for each one within 20m | attacker sheet (out) | the community sheet; the server applies none | |
| a recipe's damage line | mode rule (custom rooms) | damage / damage taken | mul | the room setting's factor | the recipe says so | attacker sheet (out) | PLAYLIST_DESIGN 14: Room Settings | |
| the circle | the zone | HP | add | the level's damage a second, x3 at most when staying out | outside the circle | HP | ignores armour and gifts | |
| Quick Dodge | module card (Neutron Star) | damage_taken | pct | 8 % | 13 % | 18 % | the card is installed | victim sheet (in) | buff row 458 | |
| Battle Frenzy | module card (Hotsteel) | damage_to_heal | pct | 10 % | 10 % | 10 % | the card is installed | HP | buff row 391 | |
| Life Drain | module card (Raven) | damage_to_heal | pct | 4 % | 6 % | 8 % | the card is installed | HP | buff row 391 | |
| Shattershot | module card (Caramel) | blast_radius | pct | 10 % | 17 % | 22 % | the card is installed | not damage | buff row 387 | |
| High-Explosive Round | module card (Hurricane) | blast_radius | pct | 10 % | 20 % | 30 % | the card is installed | not damage | buff row 387 | |
| Explosive Arrow | module card (Raven) | blast_radius | add | 1 | 1.5 | 2 | the card is installed | not damage | buff row 387 | |
| High-Explosive Ammo | module card (Snow Mirage) | blast_radius | pct | 5 % | 10 % | 15 % | the card is installed | not damage | buff row 387 | |
| Super Carrot | module card (Moon Rabbit) | blast_radius | pct | 9 % | 12 % | 15 % | the card is installed | not damage | buff row 387 | |
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | shield | buff row 348 | |
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | shield | buff row 348 | |
| Static Shock | module card (Boltus) | blast_vs_shield | pct | 4 % | 8 % | 12 % | the card is installed | shield | buff row 348 | |
| Thermal Armor | module card (any mecha) | damage_taken | pct | 10 % | 20 % | 30 % | the card is installed | victim sheet (in) | buff row 347 | |
| Versatile Fighter | module card (Arthur) | damage_taken | pct | 2.5 / 8 % | 2.5 / 12 % | 2.5 / 16 % | the card is installed | victim sheet (in) | buff row 347 | |
| Cannon Reinforcement | module card (Caramel) | damage_taken | pct | 12 % | 15 % | 18 % | the card is installed | victim sheet (in) | buff row 347 | |
| Ironwall | module card (Hotsteel) | damage_taken | pct | 180 / 5 % | 180 / 8 % | 180 / 12 % | the card is installed | victim sheet (in) | buff row 347 | |
| Engine Force Field | module card (Aurora) | damage_taken | pct | 8 % | 12 % | 16 % | the card is installed | victim sheet (in) | buff row 347 | |
| Reactive Armor | module card (Skyfall) | damage_taken | pct | 4 % | 7 % | 10 % | the card is installed | victim sheet (in) | buff row 347 | |
| Fighting Dragon | module card (Ventorus) | blast_radius | add | 3 | 4 | 5 | the card is installed | not damage | buff row 346 | |
| 1014 | module card (any mecha) | magazine | add | see the card | the card is installed | not damage | buff row 345 | |
| Power Quiver | module card (Andromeda) | magazine | add | 1 | 2 | 3 | the card is installed | not damage | buff row 345 | |
| Large Energy Bank | module card (Gabriel) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| Fiery Chamber | module card (Firefox) | magazine | add | 10 | 20 | 30 | the card is installed | not damage | buff row 345 | |
| Clip | module card (Hotsteel) | magazine | add | 9 | 10 | 11 | the card is installed | not damage | buff row 345 | |
| Aircraft Gun Clip | module card (Hurricane) | magazine | add | 30 | 40 | 50 | the card is installed | not damage | buff row 345 | |
| Hyper Voltage | module card (Aurora) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| Heavy Mag | module card (Northern Knight) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| Large Clip | module card (Ranger) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| 1047 | module card (any mecha) | throwable_damage | pct | see the card | the card is installed | attacker sheet (out) | buff row 344 | |
| 1047 | module card (any mecha) | throwable_damage | pct | see the card | the card is installed | attacker sheet (out) | buff row 344 | |
| Judgement | module card (Gabriel) | throwable_damage | pct | 12 % | 12 % | 12 % | the card is installed | attacker sheet (out) | buff row 344 | |
| Swan Flight | module card (Skylark) | throwable_damage | pct | 4 % | 8 % | 12 % | the card is installed | attacker sheet (out) | buff row 344 | |
| Basic Assault | module card (any mecha) | weapon_damage | pct | 1.5 % | 3 % | 5 % | the card is installed | attacker sheet (out) | buff row 323 | |
| Advanced Assault | module card (any mecha) | weapon_damage | pct | 2 % | 4 % | 7 % | the card is installed | attacker sheet (out) | buff row 323 | |
| Top Assault | module card (any mecha) | weapon_damage | pct | 10 % | 10 % | 10 % | the card is installed | attacker sheet (out) | buff row 323 | |
| 1039 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | attacker sheet (out) | buff row 323 | |
| Talon | module card (Skylark) | weapon_damage | pct | 10 % | 13 % | 16 % | the card is installed | attacker sheet (out) | buff row 323 | |
| 1088 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | attacker sheet (out) | buff row 323 | |
| Angular Deflection | module card (Nebula) | damage_taken | pct | 12 % | 16 % | 20 % | the card is installed | victim sheet (in) | buff row 31803603 | |
| Cluster Slash | module card (Skyfire) | weapon_damage | pct | 10 % | 15 % | 20 % | the card is installed | attacker sheet (out) | buff row 31803302 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | attacker sheet (out) | buff row 31802913 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | attacker sheet (out) | buff row 31802913 | |
| Boost Reload | module card (JOJO) | blast_radius | pct | 10 % | 15 % | 20 % | the card is installed | not damage | buff row 31802412 | |
| Boost Reload | module card (JOJO) | blast_radius | pct | 10 % | 15 % | 20 % | the card is installed | not damage | buff row 31802412 | |
| High-energy Fuel | module card (Firestar) | weapon_damage | pct | 8 % | 10 % | 12 % | the card is installed | attacker sheet (out) | buff row 31801203 | |
| Bellowing Crane | module card (Skylark) | cure_bonus | pct | 25 % | 35 % | 45 % | the card is installed | attacker sheet (out) | buff row 31800601 | |
| Basic Armor | module card (any mecha) | max_dur | pct | 1.5 % | 3 % | 5 % | the card is installed | not damage | buff row 310 | |
| Advanced Armor | module card (any mecha) | max_dur | pct | 2 % | 4 % | 7 % | the card is installed | not damage | buff row 310 | |
| Valor | terminal gift (BR) | damage | pct | +10 % | always | shot gifts | buff 540 | |
| Valor | tactical chip (TDM) | damage | pct | +20 % | always | shot gifts | buff 540 | |
| Retribution Bombardment | exclusive chip (Pulsar) | damage | pct | +10 % | always | shot gifts | buff 2041 | |
| Skirmish | exclusive chip (Neutron Star) | damage | pct | +10 % | always | shot gifts | buff 2036 | |
| Piercing Arrow | exclusive chip (Andromeda) | damage | pct | +30 % | always; on Energy Catapult | shot gifts | buff 2028 | |
| Seize the Momentum | exclusive chip (Arthur) | damage | pct | +10 % | always; on EMT Blade | shot gifts | buff 2027 | |
| Gun Shield in hand | armour | damage taken | add | the shield takes the hit until it breaks | held up | carried shield | armor_config iDur | |
| Combat Fatigue (C) L1 [16511] | armour | damage taken | pct | -15 % | worn | armour | armor_config fDmgReduce | |
| Combat Fatigue (B) L2 [16512] | armour | damage taken | pct | -20 % | worn | armour | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16513] | armour | damage taken | pct | -30 % | worn | armour | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16514] | armour | damage taken | pct | -8 % | worn | armour | armor_config fDmgReduce | |
| TDM pilot damage reduction | mode rule (TDM) | damage taken | pct | -7.5 % | a pilot on foot in Team Deathmatch | victim sheet (in) | [tdm].pilot_dr | |
| TDM intruder debuff | mode rule (TDM) | damage | pct | -4 % a second, to -20 % | standing in the enemy base | attacker sheet (out) | [tdm].debuff_step | |
| ACE time | mode rule (TDM) | damage | pct | +20 % | from 480 s (8 min) | attacker sheet (out) | [tdm].ace_damage | |
| Protective Helmet (C) L1 [16541] | armour | damage taken from mecha weapons | pct | -10 % | worn; the hit comes from a mecha weapon | helmet | [combat].helmet_reduce | |
| Protective Helmet (B) L2 [16542] | armour | damage taken from mecha weapons | pct | -15 % | worn; the hit comes from a mecha weapon | helmet | [combat].helmet_reduce | |
| Protective Helmet (A) L3 [16543] | armour | damage taken from mecha weapons | pct | -20 % | worn; the hit comes from a mecha weapon | helmet | [combat].helmet_reduce |
Box by box
base (0)
the table number: c_gun_data iBasePower, a skill's other_damage, a blast's boom, the circle's tick
part (0)
head x2.5 on a pilot (where heads count); a mecha's own head / body / arm / foot factors x the gun's scale
charge (0)
the level a charge gun was held to (the ion cannon: x1.8, x2.6)
range (0)
range fall-off: full to max_m, a straight line down to the floor at min_m
shot gifts (6)
the shooter's shot-wide gifts (a terminal's “+30 % damage”)
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Valor | terminal gift (BR) | damage | pct | +10 % | always | buff 540 | |
| Valor | tactical chip (TDM) | damage | pct | +20 % | always | buff 540 | |
| Retribution Bombardment | exclusive chip (Pulsar) | damage | pct | +10 % | always | buff 2041 | |
| Skirmish | exclusive chip (Neutron Star) | damage | pct | +10 % | always | buff 2036 | |
| Piercing Arrow | exclusive chip (Andromeda) | damage | pct | +30 % | always; on Energy Catapult | buff 2028 | |
| Seize the Momentum | exclusive chip (Arthur) | damage | pct | +10 % | always; on EMT Blade | buff 2027 |
pair hooks (0)
the attacker / victim pair: gifts and module cards that look at who hits whom
attacker sheet (out) (27)
the attacker's `damage` stat: module cards, a recipe's “damage x”, ACE time, the TDM intruder debuff
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Cyrus: Genius Merc | pilot ability (NOT built yet) | damage | pct | +5 % at Lv1, see the pilot's page | Gain 5% damage when switching weapons as a pilot for 3s | the community sheet; the server applies none | |
| Mila: Extereme Firepower | pilot ability (NOT built yet) | damage | pct | +0.5 % at Lv1, see the pilot's page | Gain 0.5% Damage for every 10% of your mechs missing HP | the community sheet; the server applies none | |
| Mobius: Lethal Thrust | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase overall dmg by 10% within 15m | the community sheet; the server applies none | |
| Nighthawk: Shadow Hunter | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | Waiting 6s before attacking rewards you 8% damage on your next shot | the community sheet; the server applies none | |
| Norma: Chain Electroshock | pilot ability (NOT built yet) | damage | pct | +12 % at Lv1, see the pilot's page | Increase primary damage by 12% for 7s when you use a secondary weapon | the community sheet; the server applies none | |
| Shin: Piece of Cake | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase Deformed car's and Unicorn's damage by 10% | the community sheet; the server applies none | |
| Silver Deacon: Fatal Verdict | pilot ability (NOT built yet) | damage | pct | +4 % at Lv1, see the pilot's page | Primary Mech weapons gains 4% damage against enemies who are 150 away | the community sheet; the server applies none | |
| Yutong: Hovering Attack | pilot ability (NOT built yet) | damage | pct | +2 % at Lv1, see the pilot's page | When hovering above 8m, Gain 2% damage. If hovering above 20m, Gain 5% Damage. | the community sheet; the server applies none | |
| Zoe: Justice shall Prevail | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | If surrounded by 1 or more players increase your damage by 8% for each one within 20m | the community sheet; the server applies none | |
| a recipe's damage line | mode rule (custom rooms) | damage / damage taken | mul | the room setting's factor | the recipe says so | PLAYLIST_DESIGN 14: Room Settings | |
| 1047 | module card (any mecha) | throwable_damage | pct | see the card | the card is installed | buff row 344 | |
| 1047 | module card (any mecha) | throwable_damage | pct | see the card | the card is installed | buff row 344 | |
| Judgement | module card (Gabriel) | throwable_damage | pct | 12 % | 12 % | 12 % | the card is installed | buff row 344 | |
| Swan Flight | module card (Skylark) | throwable_damage | pct | 4 % | 8 % | 12 % | the card is installed | buff row 344 | |
| Basic Assault | module card (any mecha) | weapon_damage | pct | 1.5 % | 3 % | 5 % | the card is installed | buff row 323 | |
| Advanced Assault | module card (any mecha) | weapon_damage | pct | 2 % | 4 % | 7 % | the card is installed | buff row 323 | |
| Top Assault | module card (any mecha) | weapon_damage | pct | 10 % | 10 % | 10 % | the card is installed | buff row 323 | |
| 1039 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | buff row 323 | |
| Talon | module card (Skylark) | weapon_damage | pct | 10 % | 13 % | 16 % | the card is installed | buff row 323 | |
| 1088 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | buff row 323 | |
| Cluster Slash | module card (Skyfire) | weapon_damage | pct | 10 % | 15 % | 20 % | the card is installed | buff row 31803302 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | buff row 31802913 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | buff row 31802913 | |
| High-energy Fuel | module card (Firestar) | weapon_damage | pct | 8 % | 10 % | 12 % | the card is installed | buff row 31801203 | |
| Bellowing Crane | module card (Skylark) | cure_bonus | pct | 25 % | 35 % | 45 % | the card is installed | buff row 31800601 | |
| TDM intruder debuff | mode rule (TDM) | damage | pct | -4 % a second, to -20 % | standing in the enemy base | [tdm].debuff_step | |
| ACE time | mode rule (TDM) | damage | pct | +20 % | from 480 s (8 min) | [tdm].ace_damage |
victim sheet (in) (12)
the victim's `damage_taken` stat: module cards, a recipe's “damage taken x”, the TDM pilot reduction
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Norma: Femme Fatale | pilot ability (NOT built yet) | damage taken | pct | -7 % at Lv1, see the pilot's page | 7% damage reduction against female characters and 7% Damage against male characters | the community sheet; the server applies none | |
| R.E.D: Crimson Rhapsody | pilot ability (NOT built yet) | damage taken | pct | -5 % at Lv1, see the pilot's page | Gain 5% Damage Reduction for 2s upon firing a weapon. | the community sheet; the server applies none | |
| Vita: Mecha Hunter | pilot ability (NOT built yet) | damage taken | pct | -4 % at Lv1, see the pilot's page | 4% Increased damage against mechs while taking 6% less damage from mechs. | the community sheet; the server applies none | |
| Quick Dodge | module card (Neutron Star) | damage_taken | pct | 8 % | 13 % | 18 % | the card is installed | buff row 458 | |
| Thermal Armor | module card (any mecha) | damage_taken | pct | 10 % | 20 % | 30 % | the card is installed | buff row 347 | |
| Versatile Fighter | module card (Arthur) | damage_taken | pct | 2.5 / 8 % | 2.5 / 12 % | 2.5 / 16 % | the card is installed | buff row 347 | |
| Cannon Reinforcement | module card (Caramel) | damage_taken | pct | 12 % | 15 % | 18 % | the card is installed | buff row 347 | |
| Ironwall | module card (Hotsteel) | damage_taken | pct | 180 / 5 % | 180 / 8 % | 180 / 12 % | the card is installed | buff row 347 | |
| Engine Force Field | module card (Aurora) | damage_taken | pct | 8 % | 12 % | 16 % | the card is installed | buff row 347 | |
| Reactive Armor | module card (Skyfall) | damage_taken | pct | 4 % | 7 % | 10 % | the card is installed | buff row 347 | |
| Angular Deflection | module card (Nebula) | damage_taken | pct | 12 % | 16 % | 20 % | the card is installed | buff row 31803603 | |
| TDM pilot damage reduction | mode rule (TDM) | damage taken | pct | -7.5 % | a pilot on foot in Team Deathmatch | [tdm].pilot_dr |
edge (0)
a blast's edge fall-off (the direct target takes it whole); the later pairs of a missile salvo
cover (0)
the share of the unit a blast sees past walls and mechas
armour (4)
the suit takes its share off (15 / 20 / 30 %); the circle ignores it
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Combat Fatigue (C) L1 [16511] | armour | damage taken | pct | -15 % | worn | armor_config fDmgReduce | |
| Combat Fatigue (B) L2 [16512] | armour | damage taken | pct | -20 % | worn | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16513] | armour | damage taken | pct | -30 % | worn | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16514] | armour | damage taken | pct | -8 % | worn | armor_config fDmgReduce |
helmet (3)
the helmet takes its share off a MECHA weapon's hit (10 / 15 / 20 %)
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Protective Helmet (C) L1 [16541] | armour | damage taken from mecha weapons | pct | -10 % | worn; the hit comes from a mecha weapon | [combat].helmet_reduce | |
| Protective Helmet (B) L2 [16542] | armour | damage taken from mecha weapons | pct | -15 % | worn; the hit comes from a mecha weapon | [combat].helmet_reduce | |
| Protective Helmet (A) L3 [16543] | armour | damage taken from mecha weapons | pct | -20 % | worn; the hit comes from a mecha weapon | [combat].helmet_reduce |
carried shield (1)
the Gun Shield in hand takes the hit first
outer shield (0)
a skill's outer shield (Firefox's dash 420, Lancelot's stomp) takes it first
shield (3)
the mecha's shield, with the blast-vs-shield factors
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | buff row 348 | |
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | buff row 348 | |
| Static Shock | module card (Boltus) | blast_vs_shield | pct | 4 % | 8 % | 12 % | the card is installed | buff row 348 |
HP (3)
what is left reaches the DUR / HP; lifesteal and the “damage dealt → heal” cards count here
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| the circle | the zone | HP | add | the level's damage a second, x3 at most when staying out | outside the circle | ignores armour and gifts | |
| Battle Frenzy | module card (Hotsteel) | damage_to_heal | pct | 10 % | 10 % | 10 % | the card is installed | buff row 391 | |
| Life Drain | module card (Raven) | damage_to_heal | pct | 4 % | 6 % | 8 % | the card is installed | buff row 391 |
not damage (19)
a modifier of something else: magazine, blast radius, max DUR, speed
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Shattershot | module card (Caramel) | blast_radius | pct | 10 % | 17 % | 22 % | the card is installed | buff row 387 | |
| High-Explosive Round | module card (Hurricane) | blast_radius | pct | 10 % | 20 % | 30 % | the card is installed | buff row 387 | |
| Explosive Arrow | module card (Raven) | blast_radius | add | 1 | 1.5 | 2 | the card is installed | buff row 387 | |
| High-Explosive Ammo | module card (Snow Mirage) | blast_radius | pct | 5 % | 10 % | 15 % | the card is installed | buff row 387 | |
| Super Carrot | module card (Moon Rabbit) | blast_radius | pct | 9 % | 12 % | 15 % | the card is installed | buff row 387 | |
| Fighting Dragon | module card (Ventorus) | blast_radius | add | 3 | 4 | 5 | the card is installed | buff row 346 | |
| 1014 | module card (any mecha) | magazine | add | see the card | the card is installed | buff row 345 | |
| Power Quiver | module card (Andromeda) | magazine | add | 1 | 2 | 3 | the card is installed | buff row 345 | |
| Large Energy Bank | module card (Gabriel) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| Fiery Chamber | module card (Firefox) | magazine | add | 10 | 20 | 30 | the card is installed | buff row 345 | |
| Clip | module card (Hotsteel) | magazine | add | 9 | 10 | 11 | the card is installed | buff row 345 | |
| Aircraft Gun Clip | module card (Hurricane) | magazine | add | 30 | 40 | 50 | the card is installed | buff row 345 | |
| Hyper Voltage | module card (Aurora) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| Heavy Mag | module card (Northern Knight) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| Large Clip | module card (Ranger) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| Boost Reload | module card (JOJO) | blast_radius | pct | 10 % | 15 % | 20 % | the card is installed | buff row 31802412 | |
| Boost Reload | module card (JOJO) | blast_radius | pct | 10 % | 15 % | 20 % | the card is installed | buff row 31802412 | |
| Basic Armor | module card (any mecha) | max_dur | pct | 1.5 % | 3 % | 5 % | the card is installed | buff row 310 | |
| Advanced Armor | module card (any mecha) | max_dur | pct | 2 % | 4 % | 7 % | the card is installed | buff row 310 |
Numbers as the server runs them. How the sync works.
Notes by players
Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.
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