Address
wiki.smc.horsecock.art/modes/start?srt=%5E%25pageid%25
Game modes
What the server runs: every mode with the numbers of its rules. A mode that is not open right now has no page.
| Mode | In one line |
|---|---|
| modes:training_ground | A field with dummies, up to six pilots, your own clock. The numbers are the field's rules. |
| modes:team_deathmatch | Two teams, ten minutes, the first to the score. Gray guns, your own mechas, module tiers on the clock, tactical chips, the bases' doors, ACE time. Every number below is the server's. |
| modes:custom_rooms | Private rooms through the game's room screen: pick a recipe, invite, start. The numbers are the rooms' rules; the recipes are what a room can play. |
| modes:battle_royale | The waiting island, the plane, the drop, the circle, the terminals, the last one standing. The numbers are the server's rules of a match. |
Numbers as the server runs them. How the sync works.
Notes by players
Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.
A fan project. Not affiliated with NetEase Games; Super Mecha Champions is their trademark. A picture or a text that should not be here: write to the help mail on the main site, it goes within a day.
Except where otherwise noted, the words and numbers on this wiki are licensed under the following license: CC Attribution-Share Alike 4.0 International