mechas:firestar - SMC Wiki

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wiki.smc.horsecock.art/mechas/firestar?srt=%5Enumber.where

Firestar

mecha
nameFirestar
pilotR.E.D
dur2 300
shield600
classstrike, ranger

R.E.D's mecha - strike, ranger. Every number below is what the server runs for it; the words under the numbers are yours.

The body

Current is what the server runs (written by the sync, any edit of it is overwritten at the next run). Disagree? Fill suggested and say why in note - it reaches the review.

StatWhereCurrentSuggestedNoteSource
module tiers on the clockTDMblue at 180 s (3 min), purple at 270 s, the core at 360 s (6 min)client table
a med kit on the mechaTDM300 + 20 % of max DURpatch note
same mecha per teamTDM2 at most (a dead teammate's locked choice counts)patch note
Mecha Reset UnitTDMone for everyone 150 s after the fight startspatch note
exclusive tactical chipTDMFiery Hitclient table
Disarmslot 4 corea rule, not a number (its text names what it does)client table
Ring of Fireslot 4 corea rule, not a number (its text names what it does)client table
Rapid Chargeslot 3 mobilityLv1 15 %, Lv2 20 %, Lv3 25 %client table
Rapid Meteorslot 3 mobilityLv1 6 % / 15 %, Lv2 8 % / 20 %, Lv3 10 % / 25 %client table
Shield Sphereslot 2 defenceLv1 80 / 3, Lv2 160 / 3, Lv3 240 / 3client table
Rush Damageslot 2 defenceLv1 8 %, Lv2 10 %, Lv3 12 %client table
Open Fireslot 1 attackLv1 8 %, Lv2 12 %, Lv3 16 %patch note
High-energy Fuelslot 1 attackLv1 8 %, Lv2 10 %, Lv3 12 %client table
High-energy Fuel: the server appliesslot 1 attackweapon_damageclient table
801258: fuelskill 80125818client table
Blaze Jet: energyskill 80125780 (costs 17.5, +8 a second)client table
Blaze Jet: damageskill 80125770client table
Blaze Jet: radiusskill 80125726client table
Blaze Jet: cooldown (s)skill 8012570.2client table
801256: fuelskill 80125624client table
801255: damageskill 801255dis*300+100 (dis = metres from where it starts)client table
Meteor Impact: energyskill 801254110 (costs 110, +10 a second, recovers by itself)client table
Meteor Impact: fuelskill 80125410client table
Meteor Impact: energyskill 80125330 (costs 30, +10 a second)client table
Meteor Impact: fuelskill 80125310client table
Superleap: fuelskill 80125220client table
Blaze Jet: one bullet on a pilotgun 80120325client table
Blaze Jet: one bullet on a mecha bodygun 80120390client table
Blaze Jet: seconds between shotsgun 8012030.2client table
Scorching Fireball: one bullet on a pilotgun 80120155patch note
Scorching Fireball: one bullet on a mecha bodygun 801201231patch note
Scorching Fireball: seconds between shotsgun 8012010.5client table
Scorching Fireball: magazinegun 80120112client table
DUR (health)2300client table
shield600client table
shield regen30 every 0.5 s, 8 s after the last hitclient table
fuel100, +9.7 a second after 1.8 sclient table
jumpspeed 40, gravity 80 (falling 150)client table
body size (radius, height)3.4, 6client table
hangar ratingsarmour 60, mobility 100, range 80, support 40, difficulty 80client table
part factors head / body / arm / footx1.5 / x1 / x1 / x1client table

Skills

The energy a skill holds and costs, what it does on the server (damage, shields, charges). The names are the hangar's.

Module cards

The eight cards on this mecha's page, two per slot, with their numbers at each level; “the server applies” names the number the match itself computes (the rest the client shows and does). Plans: Modules.

In Team Deathmatch

The table above holds every row of this page; filter it by the Where column (gun, skill, slot, TDM). The exclusive tactical chip is one of the exclusive chips.

Numbers as the server runs them. How the sync works.

Notes by players

Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.


A fan project. Not affiliated with NetEase Games; Super Mecha Champions is their trademark. A picture or a text that should not be here: write to the help mail on the main site, it goes within a day.

Except where otherwise noted, the words and numbers on this wiki are licensed under the following license: CC Attribution-Share Alike 4.0 International

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Changed 2026/11/05 16:42 by sync

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