wiki.smc.horsecock.art/items/healing?srt=%5Enumber.current
Table of Contents
Healing and repair
| article | |
|---|---|
| name | Healing and repair |
| kind | items |
| line | What brings a pilot or a mecha back to health: the bandage and med kits for the pilot, the repair devices and the Extended Repair Kit for the mecha, the Recharger for the call, the Mecha Reset Unit. |
What brings a pilot or a mecha back to health: the bandage and med kits for the pilot, the repair devices and the Extended Repair Kit for the mecha, the Recharger for the call, the Mecha Reset Unit.
The pilot
The mecha
Current is what the server runs (written by the sync, any edit of it is overwritten at the next run). Disagree? Fill suggested and say why in note - it reaches the review.
| Stat | Item | Current | Suggested | Note | Source |
|---|---|---|---|---|---|
| Mecha Reset Unit | item 9923 | pick the mecha again once; in Team Deathmatch one for everyone 150 s after the fight starts, and it survives a death | patch note | ||
| Recharger | item 9906 | 25 % of the full call charge off a running charge or rebuild | the owner's call | ||
| Small Repair Device | item 9904 | 20 % of max DUR at once | the owner's call | ||
| Large Repair Device | item 9902 | 100 % of max DUR at once | the owner's call | ||
| Extended Repair Kit | item 9937 | 0.5 % of max DUR a second for 60 s (a new kit restarts it) | client table | ||
| a med kit on the ground in Team Deathmatch | TDM | +60 HP on the pilot | client table | ||
| Recovery Item | item 1612 | +60 HP | client table | ||
| Recovery Item | item 1613 | +60 HP | client table | ||
| Recovery Item | item 1614 | +60 HP | client table | ||
| Recovery Item | item 1628 | +60 HP | client table | ||
| a med kit on the mecha in Team Deathmatch | TDM | +300 + 20 % of max DUR | patch note | ||
| out-of-combat regen | +10 HP every 0.5 s after 15 s without damage | client table |
Numbers as the server runs them. How the sync works.
Notes by players
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