wiki.smc.horsecock.art/items/armour?srt=%5Enumber.suggested
Table of Contents
Armour
| article | |
|---|---|
| name | Armour |
| kind | items |
| line | What a pilot wears: the suit takes a share off every hit, the helmet a share off a MECHA weapon's hit, the legs give speed (the client's). Each piece has a durability and breaks at 0. |
What a pilot wears: the suit takes a share off every hit, the helmet a share off a MECHA weapon's hit, the legs give speed (the client's). Each piece has a durability and breaks at 0.
Suits
Helmets
Legs
In Team Deathmatch
Current is what the server runs (written by the sync, any edit of it is overwritten at the next run). Disagree? Fill suggested and say why in note - it reaches the review.
| Stat | Piece | Current | Suggested | Note | Source |
|---|---|---|---|---|---|
| Combat Fatigue (C) L1 | Green L1 | every hit x (1 - 0.15): 15 % off | client table | ||
| Combat Fatigue (C) L1: durability | Green L1 | 1000 | client table | ||
| Combat Fatigue (B) L2 | Blue L2 | every hit x (1 - 0.2): 20 % off | client table | ||
| Combat Fatigue (B) L2: durability | Blue L2 | 1000 | client table | ||
| Combat Fatigue (A) L3 | Purple L3 | every hit x (1 - 0.3): 30 % off | client table | ||
| Combat Fatigue (A) L3: durability | Purple L3 | 1000 | client table | ||
| Combat Fatigue (A) L3 (2) | Purple L3 | every hit x (1 - 0.07): 8 % off | client table | ||
| Combat Fatigue (A) L3: durability (2) | Purple L3 | 1000 | client table | ||
| Protective Helmet (C) L1 | Green L1 | a mecha weapon's hit x (1 - 0.1): 10 % off | community | ||
| Protective Helmet (C) L1: durability | Green L1 | 1000 | client table | ||
| Protective Helmet (B) L2 | Blue L2 | a mecha weapon's hit x (1 - 0.15): 15 % off | community | ||
| Protective Helmet (B) L2: durability | Blue L2 | 1000 | client table | ||
| Protective Helmet (A) L3 | Purple L3 | a mecha weapon's hit x (1 - 0.2): 20 % off | community | ||
| Protective Helmet (A) L3: durability | Purple L3 | 1000 | client table | ||
| Leg Guard (C) L1 | Green L1 | speed +5 % (the client applies it) | client table | ||
| Leg Guard (B) L2 | Blue L2 | speed +8 % (the client applies it) | client table | ||
| Leg Guard (A) L3 | Purple L3 | speed +10 % (the client applies it) | client table | ||
| pilot damage reduction | TDM | 7.5 % off every hit, no armour pieces | OURS |
Numbers as the server runs them. How the sync works.
Notes by players
Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.
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