How the game's machinery works on this server: damage, modules, chips, armour, healing, the circle, loot.
| System | In one line |
|---|---|
| systems:chips_and_terminals | the terminal rounds, the chip picks, the refresh costs |
| systems:damage | the chain of stages every hit runs, and where each modifier sits |
| systems:modules | slots, cards, levels, how a slot activates |
Also: Armour, Healing and repair, Vehicles.
Numbers as the server runs them. How the sync works.
Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.