| article | |
|---|---|
| name | How damage is applied |
| kind | system |
| line | the chain of stages every hit runs, and where each modifier sits |
One hit, one chain: the table number goes through fixed stages in a fixed order, every stage multiplies or subtracts, and what is left reaches the shield and the DUR. Every modifier in the game - a module card, a chip, a pilot ability, a piece of armour, a mode rule - sits in exactly one box. You can move one: pick another box in its stage suggested cell and say why; the picture follows at the next sync, the server at the owner's word.
Which boxes a kind of damage runs (battle/damage.KINDS; the part factors sit in the base of a shot or blast; armour, shields and the pools follow for every kind):
| kind | boxes |
|---|---|
| shot | charge → range → shot gifts → pair hooks → attacker sheet (out) → victim sheet (in) |
| blast | range → shot gifts → pair hooks → attacker sheet (out) → victim sheet (in) → edge → cover |
| skill | pair hooks → attacker sheet (out) → victim sheet (in) |
| burn | pair hooks → attacker sheet (out) → victim sheet (in) |
| poison | the pools only (the circle ignores everything else) |
| box | what happens there |
|---|---|
| base | the table number: c_gun_data iBasePower, a skill's other_damage, a blast's boom, the circle's tick |
| part | head x2.5 on a pilot (where heads count); a mecha's own head / body / arm / foot factors x the gun's scale |
| charge | the level a charge gun was held to (the ion cannon: x1.8, x2.6) |
| range | range fall-off: full to max_m, a straight line down to the floor at min_m |
| shot gifts | the shooter's shot-wide gifts (a terminal's “+30 % damage”) |
| pair hooks | the attacker / victim pair: gifts and module cards that look at who hits whom |
| attacker sheet (out) | the attacker's `damage` stat: module cards, a recipe's “damage x”, ACE time, the TDM intruder debuff |
| victim sheet (in) | the victim's `damage_taken` stat: module cards, a recipe's “damage taken x”, the TDM pilot reduction |
| edge | a blast's edge fall-off (the direct target takes it whole); the later pairs of a missile salvo |
| cover | the share of the unit a blast sees past walls and mechas |
| armour | the suit takes its share off (15 / 20 / 30 %); the circle ignores it |
| helmet | the helmet takes its share off a MECHA weapon's hit (10 / 15 / 20 %) |
| carried shield | the Gun Shield in hand takes the hit first |
| outer shield | a skill's outer shield (Firefox's dash 420, Lancelot's stomp) takes it first |
| shield | the mecha's shield, with the blast-vs-shield factors |
| HP | what is left reaches the DUR / HP; lifesteal and the “damage dealt → heal” cards count here |
| not damage | a modifier of something else: magazine, blast radius, max DUR, speed |
Two “+10 %” on one stat multiply to x1.21 (`[damage].stacking = “multiply”`): value = (base + adds) x the product of (1 + p) x the plain multipliers; `set` wins over all. The sheet's stats today: damage, damage_taken, magazine, blast_radius, max_hp, max_shield.
One row per modifier. stage is where the server applies it today; stage suggested is yours - a dropdown of the boxes above. A modifier that is not about damage at all (a magazine, a radius) sits in “not damage”.
| Modifier | Kind | Stat | Op | Value | When | Stage | Stage suggested | Note |
|---|---|---|---|---|---|---|---|---|
| Basic Armor | module card (any mecha) | max_dur | pct | 1.5 % | 3 % | 5 % | the card is installed | not damage | buff row 310 | |
| Advanced Armor | module card (any mecha) | max_dur | pct | 2 % | 4 % | 7 % | the card is installed | not damage | buff row 310 | |
| Basic Assault | module card (any mecha) | weapon_damage | pct | 1.5 % | 3 % | 5 % | the card is installed | attacker sheet (out) | buff row 323 | |
| Advanced Assault | module card (any mecha) | weapon_damage | pct | 2 % | 4 % | 7 % | the card is installed | attacker sheet (out) | buff row 323 | |
| Top Assault | module card (any mecha) | weapon_damage | pct | 10 % | 10 % | 10 % | the card is installed | attacker sheet (out) | buff row 323 | |
| 1014 | module card (any mecha) | magazine | add | see the card | the card is installed | not damage | buff row 345 | |
| Power Quiver | module card (Andromeda) | magazine | add | 1 | 2 | 3 | the card is installed | not damage | buff row 345 | |
| 1039 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | attacker sheet (out) | buff row 323 | |
| 1047 | module card (any mecha) | magazine | add | see the card | the card is installed | not damage | buff row 345 | |
| 1047 | module card (any mecha) | throwable_damage | pct | see the card | the card is installed | attacker sheet (out) | buff row 344 | |
| Thermal Armor | module card (any mecha) | damage_taken | pct | 10 % | 20 % | 30 % | the card is installed | victim sheet (in) | buff row 347 | |
| Battle Frenzy | module card (Hotsteel) | damage_to_heal | pct | 10 % | 10 % | 10 % | the card is installed | HP | buff row 391 | |
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | shield | buff row 348 | |
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | shield | buff row 348 | |
| Talon | module card (Skylark) | weapon_damage | pct | 10 % | 13 % | 16 % | the card is installed | attacker sheet (out) | buff row 323 | |
| Versatile Fighter | module card (Arthur) | damage_taken | pct | 2.5 / 8 % | 2.5 / 12 % | 2.5 / 16 % | the card is installed | victim sheet (in) | buff row 347 | |
| Cannon Reinforcement | module card (Caramel) | damage_taken | pct | 12 % | 15 % | 18 % | the card is installed | victim sheet (in) | buff row 347 | |
| Large Energy Bank | module card (Gabriel) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| Judgement | module card (Gabriel) | throwable_damage | pct | 12 % | 12 % | 12 % | the card is installed | attacker sheet (out) | buff row 344 | |
| Fiery Chamber | module card (Firefox) | magazine | add | 10 | 20 | 30 | the card is installed | not damage | buff row 345 | |
| Swan Flight | module card (Skylark) | throwable_damage | pct | 4 % | 8 % | 12 % | the card is installed | attacker sheet (out) | buff row 344 | |
| 1088 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | attacker sheet (out) | buff row 323 | |
| Bellowing Crane | module card (Skylark) | cure_bonus | pct | 25 % | 35 % | 45 % | the card is installed | attacker sheet (out) | buff row 31800601 | |
| Shattershot | module card (Caramel) | blast_radius | pct | 10 % | 17 % | 22 % | the card is installed | not damage | buff row 387 | |
| High-energy Fuel | module card (Firestar) | weapon_damage | pct | 8 % | 10 % | 12 % | the card is installed | attacker sheet (out) | buff row 31801203 | |
| Clip | module card (Hotsteel) | magazine | add | 9 | 10 | 11 | the card is installed | not damage | buff row 345 | |
| Ironwall | module card (Hotsteel) | damage_taken | pct | 180 / 5 % | 180 / 8 % | 180 / 12 % | the card is installed | victim sheet (in) | buff row 347 | |
| High-Explosive Round | module card (Hurricane) | blast_radius | pct | 10 % | 20 % | 30 % | the card is installed | not damage | buff row 387 | |
| Aircraft Gun Clip | module card (Hurricane) | magazine | add | 30 | 40 | 50 | the card is installed | not damage | buff row 345 | |
| Fighting Dragon | module card (Ventorus) | blast_radius | add | 3 | 4 | 5 | the card is installed | not damage | buff row 346 | |
| Explosive Arrow | module card (Raven) | blast_radius | add | 1 | 1.5 | 2 | the card is installed | not damage | buff row 387 | |
| Life Drain | module card (Raven) | damage_to_heal | pct | 4 % | 6 % | 8 % | the card is installed | HP | buff row 391 | |
| Quick Dodge | module card (Neutron Star) | damage_taken | pct | 8 % | 13 % | 18 % | the card is installed | victim sheet (in) | buff row 458 | |
| Static Shock | module card (Boltus) | blast_vs_shield | pct | 4 % | 8 % | 12 % | the card is installed | shield | buff row 348 | |
| Hyper Voltage | module card (Aurora) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| Engine Force Field | module card (Aurora) | damage_taken | pct | 8 % | 12 % | 16 % | the card is installed | victim sheet (in) | buff row 347 | |
| Heavy Mag | module card (Northern Knight) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| Large Clip | module card (Ranger) | magazine | add | 2 | 4 | 6 | the card is installed | not damage | buff row 345 | |
| High-Explosive Ammo | module card (Snow Mirage) | blast_radius | pct | 5 % | 10 % | 15 % | the card is installed | not damage | buff row 387 | |
| Boost Reload | module card (JOJO) | weapon_damage | pct | 10 % | 15 % | 20 % | the card is installed | attacker sheet (out) | buff row 31802411 | |
| Boost Reload | module card (JOJO) | blast_radius | pct | 10 % | 15 % | 20 % | the card is installed | not damage | buff row 31802412 | |
| Reactive Armor | module card (Skyfall) | damage_taken | pct | 4 % | 7 % | 10 % | the card is installed | victim sheet (in) | buff row 347 | |
| Super Carrot | module card (Moon Rabbit) | blast_radius | pct | 9 % | 12 % | 15 % | the card is installed | not damage | buff row 387 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | attacker sheet (out) | buff row 31802912 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | attacker sheet (out) | buff row 31802913 | |
| Cluster Slash | module card (Skyfire) | weapon_damage | pct | 10 % | 15 % | 20 % | the card is installed | attacker sheet (out) | buff row 31803302 | |
| Angular Deflection | module card (Nebula) | damage_taken | pct | 12 % | 16 % | 20 % | the card is installed | victim sheet (in) | buff row 31803603 | |
| Valor | terminal gift (BR) | damage | pct | +10 % | always | shot gifts | buff 540 | |
| Valor | tactical chip (TDM) | damage | pct | +20 % | always | shot gifts | buff 540 | |
| Seize the Momentum | exclusive chip (Arthur) | damage | pct | +10 % | always; on EMT Blade | shot gifts | buff 2027 | |
| Piercing Arrow | exclusive chip (Andromeda) | damage | pct | +30 % | always; on Energy Catapult | shot gifts | buff 2028 | |
| Skirmish | exclusive chip (Neutron Star) | damage | pct | +10 % | always | shot gifts | buff 2036 | |
| Retribution Bombardment | exclusive chip (Pulsar) | damage | pct | +10 % | always | shot gifts | buff 2041 | |
| Combat Fatigue (C) L1 [16511] | armour | damage taken | pct | -15 % | worn | armour | armor_config fDmgReduce | |
| Combat Fatigue (B) L2 [16512] | armour | damage taken | pct | -20 % | worn | armour | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16513] | armour | damage taken | pct | -30 % | worn | armour | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16514] | armour | damage taken | pct | -8 % | worn | armour | armor_config fDmgReduce | |
| Protective Helmet (C) L1 [16541] | armour | damage taken from mecha weapons | pct | -10 % | worn; the hit comes from a mecha weapon | helmet | [combat].helmet_reduce | |
| Protective Helmet (B) L2 [16542] | armour | damage taken from mecha weapons | pct | -15 % | worn; the hit comes from a mecha weapon | helmet | [combat].helmet_reduce | |
| Protective Helmet (A) L3 [16543] | armour | damage taken from mecha weapons | pct | -20 % | worn; the hit comes from a mecha weapon | helmet | [combat].helmet_reduce | |
| Gun Shield in hand | armour | damage taken | add | the shield takes the hit until it breaks | held up | carried shield | armor_config iDur | |
| TDM pilot damage reduction | mode rule (TDM) | damage taken | pct | -7.5 % | a pilot on foot in Team Deathmatch | victim sheet (in) | [tdm].pilot_dr | |
| TDM intruder debuff | mode rule (TDM) | damage | pct | -4 % a second, to -20 % | standing in the enemy base | attacker sheet (out) | [tdm].debuff_step | |
| ACE time | mode rule (TDM) | damage | pct | +20 % | from 480 s (8 min) | attacker sheet (out) | [tdm].ace_damage | |
| a recipe's damage line | mode rule (custom rooms) | damage / damage taken | mul | the room setting's factor | the recipe says so | attacker sheet (out) | PLAYLIST_DESIGN 14: Room Settings | |
| the circle | the zone | HP | add | the level's damage a second, x3 at most when staying out | outside the circle | HP | ignores armour and gifts | |
| Cyrus: Genius Merc | pilot ability (NOT built yet) | damage | pct | +5 % at Lv1, see the pilot's page | Gain 5% damage when switching weapons as a pilot for 3s | attacker sheet (out) | the community sheet; the server applies none | |
| Mila: Extereme Firepower | pilot ability (NOT built yet) | damage | pct | +0.5 % at Lv1, see the pilot's page | Gain 0.5% Damage for every 10% of your mechs missing HP | attacker sheet (out) | the community sheet; the server applies none | |
| Mobius: Lethal Thrust | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase overall dmg by 10% within 15m | attacker sheet (out) | the community sheet; the server applies none | |
| Nighthawk: Shadow Hunter | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | Waiting 6s before attacking rewards you 8% damage on your next shot | attacker sheet (out) | the community sheet; the server applies none | |
| Norma: Femme Fatale | pilot ability (NOT built yet) | damage taken | pct | -7 % at Lv1, see the pilot's page | 7% damage reduction against female characters and 7% Damage against male characters | victim sheet (in) | the community sheet; the server applies none | |
| Norma: Chain Electroshock | pilot ability (NOT built yet) | damage | pct | +12 % at Lv1, see the pilot's page | Increase primary damage by 12% for 7s when you use a secondary weapon | attacker sheet (out) | the community sheet; the server applies none | |
| R.E.D: Crimson Rhapsody | pilot ability (NOT built yet) | damage taken | pct | -5 % at Lv1, see the pilot's page | Gain 5% Damage Reduction for 2s upon firing a weapon. | victim sheet (in) | the community sheet; the server applies none | |
| Shin: Piece of Cake | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase Deformed car's and Unicorn's damage by 10% | attacker sheet (out) | the community sheet; the server applies none | |
| Silver Deacon: Fatal Verdict | pilot ability (NOT built yet) | damage | pct | +4 % at Lv1, see the pilot's page | Primary Mech weapons gains 4% damage against enemies who are 150 away | attacker sheet (out) | the community sheet; the server applies none | |
| Vita: Mecha Hunter | pilot ability (NOT built yet) | damage taken | pct | -4 % at Lv1, see the pilot's page | 4% Increased damage against mechs while taking 6% less damage from mechs. | victim sheet (in) | the community sheet; the server applies none | |
| Yutong: Hovering Attack | pilot ability (NOT built yet) | damage | pct | +2 % at Lv1, see the pilot's page | When hovering above 8m, Gain 2% damage. If hovering above 20m, Gain 5% Damage. | attacker sheet (out) | the community sheet; the server applies none | |
| Zoe: Justice shall Prevail | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | If surrounded by 1 or more players increase your damage by 8% for each one within 20m | attacker sheet (out) | the community sheet; the server applies none |
the table number: c_gun_data iBasePower, a skill's other_damage, a blast's boom, the circle's tick
head x2.5 on a pilot (where heads count); a mecha's own head / body / arm / foot factors x the gun's scale
the level a charge gun was held to (the ion cannon: x1.8, x2.6)
range fall-off: full to max_m, a straight line down to the floor at min_m
the shooter's shot-wide gifts (a terminal's “+30 % damage”)
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Valor | terminal gift (BR) | damage | pct | +10 % | always | buff 540 | |
| Valor | tactical chip (TDM) | damage | pct | +20 % | always | buff 540 | |
| Seize the Momentum | exclusive chip (Arthur) | damage | pct | +10 % | always; on EMT Blade | buff 2027 | |
| Piercing Arrow | exclusive chip (Andromeda) | damage | pct | +30 % | always; on Energy Catapult | buff 2028 | |
| Skirmish | exclusive chip (Neutron Star) | damage | pct | +10 % | always | buff 2036 | |
| Retribution Bombardment | exclusive chip (Pulsar) | damage | pct | +10 % | always | buff 2041 |
the attacker / victim pair: gifts and module cards that look at who hits whom
the attacker's `damage` stat: module cards, a recipe's “damage x”, ACE time, the TDM intruder debuff
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Basic Assault | module card (any mecha) | weapon_damage | pct | 1.5 % | 3 % | 5 % | the card is installed | buff row 323 | |
| Advanced Assault | module card (any mecha) | weapon_damage | pct | 2 % | 4 % | 7 % | the card is installed | buff row 323 | |
| Top Assault | module card (any mecha) | weapon_damage | pct | 10 % | 10 % | 10 % | the card is installed | buff row 323 | |
| 1039 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | buff row 323 | |
| 1047 | module card (any mecha) | throwable_damage | pct | see the card | the card is installed | buff row 344 | |
| Talon | module card (Skylark) | weapon_damage | pct | 10 % | 13 % | 16 % | the card is installed | buff row 323 | |
| Judgement | module card (Gabriel) | throwable_damage | pct | 12 % | 12 % | 12 % | the card is installed | buff row 344 | |
| Swan Flight | module card (Skylark) | throwable_damage | pct | 4 % | 8 % | 12 % | the card is installed | buff row 344 | |
| 1088 | module card (any mecha) | weapon_damage | pct | see the card | the card is installed | buff row 323 | |
| Bellowing Crane | module card (Skylark) | cure_bonus | pct | 25 % | 35 % | 45 % | the card is installed | buff row 31800601 | |
| High-energy Fuel | module card (Firestar) | weapon_damage | pct | 8 % | 10 % | 12 % | the card is installed | buff row 31801203 | |
| Boost Reload | module card (JOJO) | weapon_damage | pct | 10 % | 15 % | 20 % | the card is installed | buff row 31802411 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | buff row 31802912 | |
| Professional Tools | module card (Guerilla Hunter) | weapon_damage | pct | 6 % / 6 % | 9 % / 9 % | 12 % / 12 % | the card is installed | buff row 31802913 | |
| Cluster Slash | module card (Skyfire) | weapon_damage | pct | 10 % | 15 % | 20 % | the card is installed | buff row 31803302 | |
| TDM intruder debuff | mode rule (TDM) | damage | pct | -4 % a second, to -20 % | standing in the enemy base | [tdm].debuff_step | |
| ACE time | mode rule (TDM) | damage | pct | +20 % | from 480 s (8 min) | [tdm].ace_damage | |
| a recipe's damage line | mode rule (custom rooms) | damage / damage taken | mul | the room setting's factor | the recipe says so | PLAYLIST_DESIGN 14: Room Settings | |
| Cyrus: Genius Merc | pilot ability (NOT built yet) | damage | pct | +5 % at Lv1, see the pilot's page | Gain 5% damage when switching weapons as a pilot for 3s | the community sheet; the server applies none | |
| Mila: Extereme Firepower | pilot ability (NOT built yet) | damage | pct | +0.5 % at Lv1, see the pilot's page | Gain 0.5% Damage for every 10% of your mechs missing HP | the community sheet; the server applies none | |
| Mobius: Lethal Thrust | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase overall dmg by 10% within 15m | the community sheet; the server applies none | |
| Nighthawk: Shadow Hunter | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | Waiting 6s before attacking rewards you 8% damage on your next shot | the community sheet; the server applies none | |
| Norma: Chain Electroshock | pilot ability (NOT built yet) | damage | pct | +12 % at Lv1, see the pilot's page | Increase primary damage by 12% for 7s when you use a secondary weapon | the community sheet; the server applies none | |
| Shin: Piece of Cake | pilot ability (NOT built yet) | damage | pct | +10 % at Lv1, see the pilot's page | Increase Deformed car's and Unicorn's damage by 10% | the community sheet; the server applies none | |
| Silver Deacon: Fatal Verdict | pilot ability (NOT built yet) | damage | pct | +4 % at Lv1, see the pilot's page | Primary Mech weapons gains 4% damage against enemies who are 150 away | the community sheet; the server applies none | |
| Yutong: Hovering Attack | pilot ability (NOT built yet) | damage | pct | +2 % at Lv1, see the pilot's page | When hovering above 8m, Gain 2% damage. If hovering above 20m, Gain 5% Damage. | the community sheet; the server applies none | |
| Zoe: Justice shall Prevail | pilot ability (NOT built yet) | damage | pct | +8 % at Lv1, see the pilot's page | If surrounded by 1 or more players increase your damage by 8% for each one within 20m | the community sheet; the server applies none |
the victim's `damage_taken` stat: module cards, a recipe's “damage taken x”, the TDM pilot reduction
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Thermal Armor | module card (any mecha) | damage_taken | pct | 10 % | 20 % | 30 % | the card is installed | buff row 347 | |
| Versatile Fighter | module card (Arthur) | damage_taken | pct | 2.5 / 8 % | 2.5 / 12 % | 2.5 / 16 % | the card is installed | buff row 347 | |
| Cannon Reinforcement | module card (Caramel) | damage_taken | pct | 12 % | 15 % | 18 % | the card is installed | buff row 347 | |
| Ironwall | module card (Hotsteel) | damage_taken | pct | 180 / 5 % | 180 / 8 % | 180 / 12 % | the card is installed | buff row 347 | |
| Quick Dodge | module card (Neutron Star) | damage_taken | pct | 8 % | 13 % | 18 % | the card is installed | buff row 458 | |
| Engine Force Field | module card (Aurora) | damage_taken | pct | 8 % | 12 % | 16 % | the card is installed | buff row 347 | |
| Reactive Armor | module card (Skyfall) | damage_taken | pct | 4 % | 7 % | 10 % | the card is installed | buff row 347 | |
| Angular Deflection | module card (Nebula) | damage_taken | pct | 12 % | 16 % | 20 % | the card is installed | buff row 31803603 | |
| TDM pilot damage reduction | mode rule (TDM) | damage taken | pct | -7.5 % | a pilot on foot in Team Deathmatch | [tdm].pilot_dr | |
| Norma: Femme Fatale | pilot ability (NOT built yet) | damage taken | pct | -7 % at Lv1, see the pilot's page | 7% damage reduction against female characters and 7% Damage against male characters | the community sheet; the server applies none | |
| R.E.D: Crimson Rhapsody | pilot ability (NOT built yet) | damage taken | pct | -5 % at Lv1, see the pilot's page | Gain 5% Damage Reduction for 2s upon firing a weapon. | the community sheet; the server applies none | |
| Vita: Mecha Hunter | pilot ability (NOT built yet) | damage taken | pct | -4 % at Lv1, see the pilot's page | 4% Increased damage against mechs while taking 6% less damage from mechs. | the community sheet; the server applies none |
a blast's edge fall-off (the direct target takes it whole); the later pairs of a missile salvo
the share of the unit a blast sees past walls and mechas
the suit takes its share off (15 / 20 / 30 %); the circle ignores it
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Combat Fatigue (C) L1 [16511] | armour | damage taken | pct | -15 % | worn | armor_config fDmgReduce | |
| Combat Fatigue (B) L2 [16512] | armour | damage taken | pct | -20 % | worn | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16513] | armour | damage taken | pct | -30 % | worn | armor_config fDmgReduce | |
| Combat Fatigue (A) L3 [16514] | armour | damage taken | pct | -8 % | worn | armor_config fDmgReduce |
the helmet takes its share off a MECHA weapon's hit (10 / 15 / 20 %)
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Protective Helmet (C) L1 [16541] | armour | damage taken from mecha weapons | pct | -10 % | worn; the hit comes from a mecha weapon | [combat].helmet_reduce | |
| Protective Helmet (B) L2 [16542] | armour | damage taken from mecha weapons | pct | -15 % | worn; the hit comes from a mecha weapon | [combat].helmet_reduce | |
| Protective Helmet (A) L3 [16543] | armour | damage taken from mecha weapons | pct | -20 % | worn; the hit comes from a mecha weapon | [combat].helmet_reduce |
the Gun Shield in hand takes the hit first
a skill's outer shield (Firefox's dash 420, Lancelot's stomp) takes it first
the mecha's shield, with the blast-vs-shield factors
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | buff row 348 | |
| Penetrating Blast | module card (Gabriel) | blast_vs_shield | pct | 6 % | 9 % | 12 % | the card is installed | buff row 348 | |
| Static Shock | module card (Boltus) | blast_vs_shield | pct | 4 % | 8 % | 12 % | the card is installed | buff row 348 |
what is left reaches the DUR / HP; lifesteal and the “damage dealt → heal” cards count here
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Battle Frenzy | module card (Hotsteel) | damage_to_heal | pct | 10 % | 10 % | 10 % | the card is installed | buff row 391 | |
| Life Drain | module card (Raven) | damage_to_heal | pct | 4 % | 6 % | 8 % | the card is installed | buff row 391 | |
| the circle | the zone | HP | add | the level's damage a second, x3 at most when staying out | outside the circle | ignores armour and gifts |
a modifier of something else: magazine, blast radius, max DUR, speed
| Modifier | Kind | Stat | Op | Value | When | Stage suggested | Note |
|---|---|---|---|---|---|---|---|
| Basic Armor | module card (any mecha) | max_dur | pct | 1.5 % | 3 % | 5 % | the card is installed | buff row 310 | |
| Advanced Armor | module card (any mecha) | max_dur | pct | 2 % | 4 % | 7 % | the card is installed | buff row 310 | |
| 1014 | module card (any mecha) | magazine | add | see the card | the card is installed | buff row 345 | |
| Power Quiver | module card (Andromeda) | magazine | add | 1 | 2 | 3 | the card is installed | buff row 345 | |
| 1047 | module card (any mecha) | magazine | add | see the card | the card is installed | buff row 345 | |
| Large Energy Bank | module card (Gabriel) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| Fiery Chamber | module card (Firefox) | magazine | add | 10 | 20 | 30 | the card is installed | buff row 345 | |
| Shattershot | module card (Caramel) | blast_radius | pct | 10 % | 17 % | 22 % | the card is installed | buff row 387 | |
| Clip | module card (Hotsteel) | magazine | add | 9 | 10 | 11 | the card is installed | buff row 345 | |
| High-Explosive Round | module card (Hurricane) | blast_radius | pct | 10 % | 20 % | 30 % | the card is installed | buff row 387 | |
| Aircraft Gun Clip | module card (Hurricane) | magazine | add | 30 | 40 | 50 | the card is installed | buff row 345 | |
| Fighting Dragon | module card (Ventorus) | blast_radius | add | 3 | 4 | 5 | the card is installed | buff row 346 | |
| Explosive Arrow | module card (Raven) | blast_radius | add | 1 | 1.5 | 2 | the card is installed | buff row 387 | |
| Hyper Voltage | module card (Aurora) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| Heavy Mag | module card (Northern Knight) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| Large Clip | module card (Ranger) | magazine | add | 2 | 4 | 6 | the card is installed | buff row 345 | |
| High-Explosive Ammo | module card (Snow Mirage) | blast_radius | pct | 5 % | 10 % | 15 % | the card is installed | buff row 387 | |
| Boost Reload | module card (JOJO) | blast_radius | pct | 10 % | 15 % | 20 % | the card is installed | buff row 31802412 | |
| Super Carrot | module card (Moon Rabbit) | blast_radius | pct | 9 % | 12 % | 15 % | the card is installed | buff row 387 |
Numbers as the server runs them. How the sync works.
Nothing here yet. Log in (type !wiki in the game's chat for your code) and write what you know: how it plays, what beats it, its story. The numbers above are the server's; correct one by filling its suggested cell.